Sounds used in maze demo

Hello -

Any chance of posting the sound definitions used in the maze demo Video for Left / Right/ Intersection / DeadEnd ?



The sounds are pretty simple. You can make them using the OrangutanBuzzer section of the Pololu AVR library:

when turning left: play_note(A(6), 200, 15)
when going straight: play_note(A(5), 200, 15)
when turning right: play_note(A(4), 200, 15)
when turning around at a dead end: play(“L32 O7CDEFGA”)

Originally I put them in as feedback for debugging, but I felt they added to the robot’s personality so I left them in.

- Ben